Hello I have error when I launch or package with Niagara :
UnrealBuildTool.Main: ERROR: Plugin
‘Niagara’ (referenced via
Niagara.uproject) does not contain the
‘Niagara’ module, but lists it in
‘E:\Program Files\Epic
Games\UE_4.26\Engine\Plugins\FX\Niagara\Niagara.uplugin’.
UnrealBuildTool.Main: BuildException:
Plugin ‘Niagara’ (referenced via
Niagara.uproject) does not contain the
‘Niagara’ module, but lists it in
‘E:\Program Files\Epic
Games\UE_4.26\Engine\Plugins\FX\Niagara\Niagara.uplugin’.
UnrealBuildTool.Main: à
UnrealBuildTool.UEBuildTarget.AddPlugin(PluginReferenceDescriptor
Reference, String ReferenceChain,
String ExcludeFolders, Dictionary2 NameToInstance, Dictionary
2
NameToInfo) dans
D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:ligne
3312 UnrealBuildTool.Main: à
UnrealBuildTool.UEBuildTarget.SetupPlugins()
dans
D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:ligne
3116 UnrealBuildTool.Main: à
UnrealBuildTool.UEBuildTarget.PreBuildSetup()
dans
D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:ligne
2362 UnrealBuildTool.Main: à
UnrealBuildTool.UEBuildTarget.Create(TargetDescriptor
Descriptor, Boolean bSkipRulesCompile,
Boolean bUsePrecompiled) dans
D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:ligne
800 UnrealBuildTool.Main: à
UnrealBuildTool.BuildMode.CreateMakefile(BuildConfiguration
BuildConfiguration, TargetDescriptor
TargetDescriptor,
ISourceFileWorkingSet WorkingSet) dans
D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:ligne
598 UnrealBuildTool.Main: à
UnrealBuildTool.BuildMode.Build(List`1
TargetDescriptors, BuildConfiguration
BuildConfiguration,
ISourceFileWorkingSet WorkingSet,
BuildOptions Options, FileReference
WriteOutdatedActionsFile, Boolean
bSkipPreBuildTargets) dans
D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:ligne
257 UnrealBuildTool.Main: à
UnrealBuildTool.BuildMode.Execute(CommandLineArguments
Arguments) dans
D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:ligne
226 UnrealBuildTool.Main: à
UnrealBuildTool.UnrealBuildTool.Main(String
ArgumentsArray) dans
D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:ligne
550 T
Any idea ?
Thanks
COlin