After making changes to my project and upgrading from UE 4.27 to UE 5.0, I find myself having difficulty building the package to share with others.
I followed the instructions on this link: https://www.reddit.com/r/unrealengine/comments/nm6nuz/are_you_unable_to_package_windows_projects_in_ue5/
After doing so, the building seemed to work. There was no window mentioning the Windows SDK. But then, after a few minutes, the packaging fails because of the cooking. Even when I set UE to cook the project without packaging, the cooking still fails.
What can I do to remedy this problem, so I can package the entire project?