Packaging & Cooking Failed (UE 5.0)

After making changes to my project and upgrading from UE 4.27 to UE 5.0, I find myself having difficulty building the package to share with others.

I followed the instructions on this link: https://www.reddit.com/r/unrealengine/comments/nm6nuz/are_you_unable_to_package_windows_projects_in_ue5/

After doing so, the building seemed to work. There was no window mentioning the Windows SDK. But then, after a few minutes, the packaging fails because of the cooking. Even when I set UE to cook the project without packaging, the cooking still fails.

What can I do to remedy this problem, so I can package the entire project?

Here is the log text (note: it is very, very long.)

PuzzleDemoV5_2.log (161.9 KB)

bump

Also, as an update, I’ve sent a Bug Submission Form, along with a link to the zip file containing the project. If anyone would like to try and have a look, please let me know and I will provide a download link. All you need to do is attempt to either cook or package the project. Or, there’s the log file I uploaded earlier.