I developed a plugin.
After I packaged a blue print project with this plug-in,I occured this problem.
Hello,
Could you please give us a little bit more information?
Quick questions:
- What version of the engine are you using?
- Did you try to package C++ project with your plugin?
Thanks for your reply.
- I use the UE4.8.3 .
- I packaged C++ project with my plugin,it works well.
- When I play a level of blue print project in editor,it also works well.
Did you encounter the similar problems?
Hello joly-zjl,
I have looked around and found that this is known issue for BP only projects. Currently only C++ projects can support custom plugins.
Here is the thread on the forum where you can find more information about this issue.
Hope this helps.
Hi Gergel,
Thank you very much! I found the solution which Ben Marsh given.
I have packaged the BP only projects with a custom plugin successfully.Do the following.
- Change your plugin configure file .You should modify “EnabledByDefault” to false.
- Open your BP only project ,then you enable the plugin and restart the editor.
- Packaged the BP only project.
Thanks for your help again.