Hi,
I’m Carlos Bausa, Environmental Design Analyst from Foster + Partners ( London based architectural firm )
We are testing Unreal for accurate Sun positioning, and we found some issues we hope you can help us to solve. We have a project that we are trying to package and it has content from the “SunPositioner” plugin, to make the scene more realistic. It fails to export to Windows x64, and we have all the C++ modules visual studio can support. we tested to package the default example files from Unreal and they are packaged fine, but just at the moment, someone includes this plugin, in any of them, the packaging process fails.
Is it any solution for this so we can share scenes with our teams, including the “SunPositioner” content, without the need from their side to have unreal installed?
Thanks
Carlos Bausa Martinez
Associate
Specialist Modelling Group
Foster+Partners
Riverside, 22 Hester Road
London SW11 4AN
T +44 20 7738 0455
cbausamartinez@fosterandpartners.com