Package Path not Working

Hi there,

I need to find a way to stream a number of smaller Streaming Levels at once (see pic), so it seems I can’t use the function in GameplayStatics.h,

It seems that the package names in 4.18 have a problem, as you see in I use the same path as the map has in the Levels Panel, but FPackageName throws a error in the log. I can’t upgrade to 4.19 or 4.20 at the moment.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks