Crafting games by blending technical expertise with creative design. My work spans from leading indie projects to building gameplay systems that captivate players.
Technical Skills
- Blueprint Architecture - Creating optimized, scalable systems
- Gameplay Programming - Implementing responsive, intuitive mechanics
- VR Development - Designing immersive virtual reality experiences
- Level Design - Crafting spaces that guide and challenge players
- UI Development - Building clean, functional interfaces
- Game Design - Balancing systems for player engagement
- C++ - Core System Implementations
- MetaSounds - Designing adaptive audio experiences
Professional Work
Lead Programmer | Dreamcore
Level Designer | MORTARMEN
Gameplay Programmer | PEAK53
Logic Designer | FAB Project
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Joining your team would be an exciting chance to help shape bold, memorable experiences.
Let’s build something great together!