Pablo Cardoso | Unreal Engine Developer

Crafting games by blending technical expertise with creative design. My work spans from leading indie projects to building gameplay systems that captivate players.

Technical Skills

  • Blueprint Architecture - Creating optimized, scalable systems
  • Gameplay Programming - Implementing responsive, intuitive mechanics
  • VR Development - Designing immersive virtual reality experiences
  • Level Design - Crafting spaces that guide and challenge players
  • UI Development - Building clean, functional interfaces
  • Game Design - Balancing systems for player engagement
  • C++ - Core System Implementations
  • MetaSounds - Designing adaptive audio experiences

Professional Work

Lead Programmer | Dreamcore

Level Designer | MORTARMEN

Gameplay Programmer | PEAK53

Logic Designer | FAB Project

Connect

Portfolio | LinkedIn

Joining your team would be an exciting chance to help shape bold, memorable experiences.

Let’s build something great together!