Overriding Icon_Component on Weapons/Items Initial Pickup Bug

Summary

Overriding the icon_component on any weapon/item in the editor causes the icon to disappear when you first pick it up requireing you to drop it and pick it back up to refresh it. However in Update 40.40 This worked seamlessly having the icon updater immediatley when overriden then in 40.41 this Bug Started to Happen.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

Using the Code Bellow to Override any Weapon/Item Icon will not show the Updated Icon until the Item/Weapon is Dropped and Picked up again.

Expected Result

The Icon Updates as the Weapon/Item is Picked up for the first Time.

Observed Result

The Icon Updates after being picked up a second time instead of first.

Platform(s)

PC, XBOX One, XBOX Series X/S, PS4, PS5, Nintendo Switch, Nintendo Switch 2 and Mobile

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