Here’s what I want to do:
- There’s a rock with all the material setup.
- Now, I need to add Runtime Virtual Texturing support & blending with the material.
- Right now, the user has to edit the main material & add a material function at the end.
Is there a way to do this without changing the material? I’m fine with any solution which uses Blueprints.
This is the final result, I want to expose to the user.