Override Materials doesn't work with UPROPERTY

I created property in C++

UPROPERTY(EditAnywhere, BlueprintReadWrite)
UStaticMeshComponent* Mesh;

Next configured it in editor. Adds Element on Override Materials option in Editor doesn’t work, after click nothing happens.
Works on 4.15

Hey Matii-

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here Unreal Engine Issues and Bug Tracker (UE-45306) . You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.


I am having the same issue on 4.16.3. Even though the bug tracker says it´s “Fixed”, the bug is still existing.

Hey InTrusta-

This issue was fixed in 4.17. If you upgrade your project to the latest engine version, you should be able to work around this issue.

The issue still exists in 4.19

This still exists in 4.26.