I’m sure it’s very simple but I can’t find any info on how to do this.
I want to take a texture like this “1” shape seen on the side of the top cube and apply it to the cube, but I also want to be able to set a base color (and change it as needed) so that the transparent areas on the “1” texture show the base color. I’ve been messing around with the material settings all night and day, but I can’t get anything to look right. I don’t want to remove the transparency from the texture as I would then need to change it for every character if the base color was different and that’s far more time consuming.
Thank you for any and all assistance.