Overlay materials don't work in 5.41?

After switching to 5.41 overlay material is not showing up on a static mesh component.

Nanite is disabled on that mesh, and the material itself is most basic. Changing “Max Draw Distance” doesn’t help. In 5.32 it worked.

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Hi, I have the same problem with some imported geometry. Material overlay not work with default material. But if I change the material, the overlay work again.

Did you find any solution at this problem?

Did you find an answer to this?

Did you import as a Skeletal Mesh? I tried to disable Skeletal Mesh import options and it worked for me. Hope it helps!! :slight_smile:

Overlay materials don’t work for me at all in 5.4.4 :cold_face:

me neither. ://///

works in 5.4.4

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nvidia driver version
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