Outputting different images to each eye in VR

I’m curious if there is a way to change the material of an object depending on which eye display it’s outputting to. For example, a cube looks red to the left display but looks green to the right display.

Yes, I’m aware this could make the player sick. I just want to test it out personally to see what it’s like.

Maybe using ScreenPosition like in this thread would work for what you need?

This should work perfectly. Thank you!