I am new to game development and I am playing around with a BR style game and I am trying to see if anyone could help me with being able to give my weapon pickups on the map different outline glow base on the rarities of the weapon.
Also I am using all blueprints.
thanks in advance
Lots of tutorials floating around on outlines as well as several marketplace assets.
is this possible to do with the particle system or it is not possible to do it using that
Outline the mesh with particles?
I’m sure it could, but I do not know of any links to such things or recall seeing any on marketplace.
You may find something.on the marketplace - I just not 100% sure.