Out of video memory when trying to open one of my levels (which was fine before)

i can open the level if i put all graphics settings to lowest… but hten building lighting… once it reaches 100% and gets to doing all the refelction captueres… it decides to crash it… with that error. Also reflection capture resolution is only set to 128 :confused:

Can this be a bug with 3090??? I mean… this thing used to build just fine on a 2080TI at an earlier version of unreal.