OSVR in Unreal Engine

Razer recently hooked us up with an OSVR Hacker Development Kit, so I wrote a blog post over on about our experience getting it to work with Unreal Engine. Check it out here:


Thanks for the useful blog post, I’ve ordered the OSVR HDK and it’s good to know the pitfalls beforehand. In theory they now support SteamVR, have you tried the HDK using the SteamVR plugin?

Glad you enjoyed the post! I haven’t tried anything with SteamVR quite yet, but it’s definitely on the list. Supposedly the OSVR plugin has support for it, but I cannot attest just yet to how it would work with with UE4.