OSVR for UE4

It states it works with UE4.6. Has anyone tested it against UE4.8? I’m looking for a solution to get motion tracker data into the engine. I’ll look into it, but since I’m more artist than programmer, I’ll probably have a hard time understanding what I’ll need to to. So help is very appreciated!

EDIT: There’s a 4.8 Branch here: GitHub - OSVR/OSVR-Unreal at ue4_8 I still need to figure out what to do with it.