OSL support?

Hi everyone.

Does UE4 support the Open Shading Language or will it be implemented in the future? I’ve made a PBS library in Blender, which i’ve converted into OSL scripts. I’m slowly recreating the shaders in UE4 using the material editor, however i’d like to use my OSL scripts to save time to focus on modelling and level design.

Thank you for any feedback.

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