Hi, I’m making a 2.5D platformer that uses an orthographic camera in a 3D world. On huge problem: every time I switch to an orthographic camera in the editor, UE5 crashes. This happens 100% of the time, it is very reliable. This replicates both when piloting an orthographic camera and when viewing a wireframe in orthographic mode.
This is a pretty dramatically horrible bug for me, as I can’t see any game art in the editor !!
What is the fix? Pretty desperate.
Is this a known bug? If not, what information do you need from me?
When UE5 crashes, everything crashes, including the crash reporter/bug splat reporter (or whatever you call it). So, I’m guessing the QA team might not even know about this bug because the crashes are never logged in Sentry (or whatever tool they use to log crashes). This is off topic, but this is proof that it’s bad practice to over rely on things like unit testing, e2e testing, error catchers like Sentry, etc. They simply do not catch all bugs, and so no matter what you still need to do manual QA to catch all issues.