Noticing 50% gray screens on all orthographic views in my Linux build of UE4.
For more information, I am building a level for Descent: Underground (a game being developed with UE4) and the map displays very nicely in perspective view, but I can’t get the ortho view to work at all.
I’ve tried flat-lighting the map, wireframe, unlit and other modes but none of them shows up in orthographic.
Is there a known lighting configuration or work-around for Linux? I don’t need it to work in-engine or anything if that’s too hard to solve right now, but being able to (in some way) export a side view, top view and so on would be great.