Orthographic camera color problems.


Recently I started to make a 2D game base on Space 2D Kit. I have this on my workspace:

After game run I have that there is only one certain area looking good and other is blended with white color. And as you can see, there is a force shield, which looks great inside the workspace, but looks like white ball on camera even in workspace. Moreover, plain surface with orange material becomes white on during the game. I built the lightning, but it did not help. When I run the game I get this:

So the shield I attached to the ship becomes white as well and only approximately in the border of the clear sector (left bottom) becomes as it should be.
What could be the best solution to solve this?