I’m trying to use a tracker mounted to a real world chair to calibrate / snap a whole scene to align a virtual version of the exact same chair along with the scene around it. I’m using blueprints in 4.13. My ideal would be to reset the world coordinates and axis using the tracker position and rotation.
Any suggestions on how to implement this?
I been able to:
Get tracked device position and rotation
Move motion controller pawn to new location using the tracked device position and rotation.