We’re manually calling Connection::CleanUp on the client in the case that leads to bad behavior. The why behind that is complex, but it should be pretty straightforward to verify that this leads to channel cleanup operating as if it’s the server.
We’re manually calling Connection::CleanUp on the client in the case that leads to bad behavior. The why behind that is complex, but it should be pretty straightforward to verify that this leads to channel cleanup operating as if it’s the server.