Summary
The Orbit Camera causes jitters when changing the Horizontal Speed value; and past roughly 20cm/s it doesn’t drag behind at all meaning all the values from 20-1000 are all essentially the all the same.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Add an orbit camera to the player
- Increase the horizontal speed in increments of 10 cm/s and traverse at a suitable speed to observe the camera catching up
Expected Result
Camera should drag behind at varying speeds
Observed Result
Camera jitters AND sticks at the specified constant “Distance” value
Platform(s)
Windows