Opus Compression no longer Validates

Summary

Setting a sound wave to use Opus compression causes an IllegalPropertyOverride error. This has been working for in excess of a year with no issues. Its high optimised and efficient and I don’t understand why this has been removed. This has caused the project size of our sound assets to 2x because of a single setting change.

Due to the nature of the sound files we are using we had to get a quality approval from our Licensor to say they were happy with the implementation of their sounds. This change leaves us having to go back to our licensor for additional quality approvals for sounds we paid a significant amount for.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Import a Sound Wave asset set to Opus compression type

Expected Result

No validation issues or warnings

Observed Result

Illegal Property Override warning.

Platform(s)

All

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FORT-1078055 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.