Option to disable 4.23's Unique Actor References Prefix

So, I updated my game to UE4 4.23 a while ago and it completely broke my save game, the detailed explanation is in this link:

https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1666530-help-4-23-broke-my-save-load-system-on-a-packaged-build

But, resumed: UE4 4.23 added unique prefix to actor references, apparently this was done to to stop memory scanners from mapping entity IDs in Fortnite, but my game REQUIRED these references to stay constant so it can find and load them properly.

Please Epic, add an option to remove this Unique Prefix feature, it would save me (and I’m sure others) a long time rewriting the entire system, which I don’t even have an idea of where to begin now that references are unique.