Hey guys !
I’m here to introduce my first plugin now published on the Unreal Marketplace !
Do not forget to download the example project when you buy the asset !
Mega Links for the project to merge :
Since 4.15, blueprint example is in the Content Directory of the plugin
For any trouble it would be preferable to contact me to email@example.com
Marketplace link : Option Menu Kit in Code Plugins - UE Marketplace
Price : $24.99
So what’s the plugin ?
The Options Menu Kit is working with a created plugin which expose needed c++ function for the input system, sound system and config files. You can use this nodes for every purposes on your project. This kit include a main Blueprint Widget where all the settings are displayed.
What’re the main features ?
-Set classic scalability settings such as Resolution, Post Process, Anti Aliasing, Bloom, Motion Blur, Lens Flare, ect…
-Save each settings in config ini files and apply it on start of the game
-Quality benchmark, if no settings has been set, is launched which will set Scalability settings based upon your system configuration.
Rebinding system :
-Display and modify every input which are set in the project settings
- Handle input conflict, remove the old existing key such CS:GO rebinding system
- Filter inputs you don’t want to be reachable and modifiable.
- Option to integrate a gamepad dynamically with no coding required.
- Modify sound class volumes through sliders or mute them.
- Save it in config file to be applied on start.
Can i see what it does in a video ?
Of course ! Here it is :
Maybe some screenshots ?
Need of a documentation ?
Here’s the documentation : https://mega.nz/#!1V8ShQBJ!EWCIawohoE2Sw-VaI-YfFpC4Up-httylT7sCsIrIiH8
And finally there is the Marketplace Link ! :
I hope you guys will find this asset interesting and useful ! Don’t hesitate to message me for any information and to comment/review it !
Thanks you for your time !