Optimization VR

Hi guys! I’ve been reading alot and cant find the ultimate solution for this issue.

I’m trying to build a lil game for Basketball in VR but I’m getting awful FPS, like 20-30 FPS. Any ideas what I might change in level blueprint or change the Render INI?

Here some screenshot. Hope you guys can help me.

The thing you are highlighting must be the Chairs?
What happens if you remove them? (you should probably combine them into one mesh, or just a couple, to allow culling?)
Have you turned off all postprocessing, that usually helps a lot.