I’m now learning game optimization in more details, and i’ve seen in the “GPU Visualizer” this :
I presume that it have to be Decals who take a lot of performance and translucency ?
This is a screenshot of the decals master material, please tell me if someone need a zoom for more details on the BP.
I use decals to put some graffiti in the street… so my question is, do you think there is a better way than decals with translucency for better optimization ?
Or maybe still use translucency, but with some optimization in it ?
Tell me any other ideas please, also if you need more informations.
Thanks a lot !