Hi All,
I’ve been having some performance issues moving from OpenVR in Unreal 4.26 to OpenXR in Unreal 4.27.
The AMD FSR Plugin helps a lot in Open VR Unreal 4.26, but does not seem to work at all in the newer OpenXR Unreal 4.27.
Any ideas on how to get this to work, or just OpenXR performance tips in general?
Thank you!
This is the AMD plugin I’m referring to: