OpenXR VR Template | Feedback and Discussion

On 4.27.1, using an HP Reverb G2, the VR mode button is grayed out on a newly created template.

I noticed this gets spat out in the console when I start the project:

Blockquote
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: ((Result) >= 0) [File:D:\Build++UE4\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRInput\Private\OpenXRInput.cpp] [Line: 390]
LogOutputDevice: Error: OpenXR call failed with result XR_ERROR_PATH_UNSUPPORTED
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffbe23626bd UE4Editor-OpenXRInput.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffbe2357dee UE4Editor-OpenXRInput.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffbe2354b6e UE4Editor-OpenXRInput.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffbe235d80f UE4Editor-OpenXRInput.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffbf769174d UE4Editor-Core.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffbf6a96433 UE4Editor-Projects.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffbf6aacaba UE4Editor-Projects.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffbf6a961b0 UE4Editor-Projects.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7ac2431c6 UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffbea6cb690 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7ac260e2b UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7ac2610aa UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7ac2640cd UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7ac275984 UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7ac27853a UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffc7b8a7034 KERNEL32.DLL!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffc7d102651 ntdll.dll!UnknownFunction

I can get it to work with SteamVR, though I have to manually add the bindings for the editor mode. I’ve noticed that in the json files with the SteamVRBindings, I can only see the editor mode bindings for the vive_controller.

Mind, once in game it all works fine, it’s the VR Editor mode that seems to have issues.