OpenXR Get MotionController Types / HMD Type

Good!

I’ve had others report this, can you show me what your haptic effect looks like and how you’re calling it?

OpenXR has defined standard poses for the controllers. There’s the “Grip Pose” which is what we’re using for the MotionController component, and there’s the “Aim Pose” that’s used for something like a teleport or menu trace. Take a look at the VR Template and how they’re implemented there for reference.