OpenLevel fails


I have a main menu where I try to open a game map, but whenever I call OpenLevel for specific maps it will simple restart the main menu map and output this error:
“Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating”

I added some breakpoints to the AGameMode class and noticed that in fact in the ChooseplayerStart function would not find a single PlayerStart, which is weird since the maps have at least one player start and it will work when launching the level from the editor…

Also only happens on maps from importet asset packs.

Any help appreciated, thanks!

Problem solved, turns out it is not a good idea to use the FStreamableManager and load all maps in the main menu only to get their names XD