Opening project crashes UEFN

Summary

Whenever I try to open a previously created and published map, the UEFN crashes with ‘GPU Crash dump Triggered’ error.
This has not occured prior to the latest 32.00 UEFN update and causes me to not update/make changes to my existing project.
My PC specs are above average (32GB RAM, AMD Ryzen 7 5800X3D Processor, NVIDIA GeForce RTX 4070 GPU).

Any help is highly appreciated

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Launch UEFN and choose a previously published project.

Expected Result

Project is opened and map loading begins.

Observed Result

UEFN Crashes with ‘GPU Crash dump Triggered’ error.

Platform(s)

PC

Island Code

9510-3204-1034

Additional Notes

Latest version is not live (I had an update to the existing game in progress prior to the latest 32.00 version), but prior to the latest update the project opened just fine.

We are working on some issues today, this should resolve itself once we have a fix live. I’ll check back.

1 Like

Same here, but only with larger projects. Simpler projects open properly without any issues.

1 Like

same issue as well, i cannot open my uefn map, getting gpu crash dump message and can’t load in.

2 Likes

some said they changed to dx11 and its working ?

might be a quick fix for now

1 Like

hi
tested on 32.00 and still works. ADD -d3d11 -sm5 -DDC=None

There is another fix that might help
UEFN Crashes Seconds After Opening - deleted my AppData GameUserSettings.ini file

[Solved] How to fix Fatal Errors in UEFN related to Graphic Cards and Shaders and Derived Data problems - General / Issues and Bug Reporting - Epic Developer Community Forums

Hello! I think the problem might be caused by the latest update (the same one that crashed the creators’ portal yesterday)

I had the same issue as you but I managed to solve it by opening another unreal project linked to the revision control and afterwards opening the one crashing

This was using File: new/open project, with the functional project open

I hope it is useful to you, good luck!

Me too.

Not working for me.

I found a possible temporary solution. First, create a new, empty island and open it to configure the visualization platform. I noticed that the problem occurs when this function is disabled.

To fix it, go to the top right corner and click on “Settings,” then “Visualization Platform.” Next, select “PC” and choose the option that best suits your computer. I activated “PC D3D SM5.” After doing this, try opening the project that was crashing again. I believe this will work!

2 Likes

The status of FORT-816344 incident has been moved from ‘Ready for QA’ to ‘Closed’. Resolution Reason: ‘Duplicate’

Better wait some days before work whit uefn…

Hey! I’m encountering the same issue, and I’ve noticed something that might help you resolve it maybe:

The problem seems to disappear when I disconnect certain materials from specific meshes. However, as soon as I reconnect materials to the meshes, my project crashes again with the same message.