Whenever I try to open a previously created and published map, the UEFN crashes with ‘GPU Crash dump Triggered’ error.
This has not occured prior to the latest 32.00 UEFN update and causes me to not update/make changes to my existing project.
My PC specs are above average (32GB RAM, AMD Ryzen 7 5800X3D Processor, NVIDIA GeForce RTX 4070 GPU).
Any help is highly appreciated
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Launch UEFN and choose a previously published project.
Expected Result
Project is opened and map loading begins.
Observed Result
UEFN Crashes with ‘GPU Crash dump Triggered’ error.
Platform(s)
PC
Island Code
9510-3204-1034
Additional Notes
Latest version is not live (I had an update to the existing game in progress prior to the latest 32.00 version), but prior to the latest update the project opened just fine.
Hello! I think the problem might be caused by the latest update (the same one that crashed the creators’ portal yesterday)
I had the same issue as you but I managed to solve it by opening another unreal project linked to the revision control and afterwards opening the one crashing
This was using File: new/open project, with the functional project open
I found a possible temporary solution. First, create a new, empty island and open it to configure the visualization platform. I noticed that the problem occurs when this function is disabled.
To fix it, go to the top right corner and click on “Settings,” then “Visualization Platform.” Next, select “PC” and choose the option that best suits your computer. I activated “PC D3D SM5.” After doing this, try opening the project that was crashing again. I believe this will work!