I’m new to the engine, and this community, so I’m sorry if this issue already exists out there. I googled quite a bit and couldn’t find anything current.
Each time I try to open a project (blueprint-based or c++, doesn’t matter, when the editor loads to 100% and tries to open), I get the aforementioned error. It’s the same each time, regardless of project.
Here are my specs (pulled them out of the larger log file attached below):
[2016.09.03-22.31.14:312][ 0]LogInit: OS X 10.11.3 (15D21)
[2016.09.03-22.31.14:312][ 0]LogInit: Model: MacBookPro12,1
[2016.09.03-22.31.14:312][ 0]LogInit: CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz
[2016.09.03-22.31.14:312][ 0]LogInit: CPU Page size=4096, Cores=2, HT=4
[2016.09.03-22.31.14:312][ 0]LogInit: Computer: Jacobs-MBP
[2016.09.03-22.31.14:312][ 0]LogInit: User: mccolljr
[2016.09.03-22.31.14:312][ 0]LogInit: High frequency timer resolution =1000.000000 MHz
[2016.09.03-22.31.14:312][ 0]LogInit: Power Source: Battery Power
[2016.09.03-22.31.14:312][ 0]LogInit: Memory total: Physical=16.0GB (16GB approx) Pagefile=1.0GB Virtual=17.0GB
[2016.09.03-22.31.14:315][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
[2016.09.03-22.31.15:388][ 0]LogRHI: Initializing OpenGL RHI
[2016.09.03-22.31.15:388][ 0]LogRHI: GL_VENDOR: Intel Inc.
[2016.09.03-22.31.15:388][ 0]LogRHI: GL_RENDERER: Intel(R) Iris(TM) Graphics 6100
[2016.09.03-22.31.15:388][ 0]LogRHI: GL_VERSION: 4.1 INTEL-10.12.13
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.10
The lines of the log describing the crash make it sound like the error occurred from within my system’s GL Driver:
[2016.09.03-22.31.27:357][ 0]LogMac: === Critical error: ===
SIGSEGV: invalid attempt to access memory at address 0x3a
[2016.09.03-22.31.27:357][ 0]LogMac: USC::CPassSsaAllocatorContext::RollbackSpillFillToCopies(USC::CGen4LIRControlFlowGraph*) Address = 0x3c8dd83c (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CPassSsaAllocatorContext::Rollback() Address = 0x3c8dd60a (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen4KernelFunctionList::VirtualRegistersToRegisters(bool, USC::SGrfPressureOpts, S3DKernelHardwareCapabilities const&, unsigned int, unsigned int, USC::SHADER_TYPE, unsigned int, USC::SGen4KernelFunctionListCompilationFeedback&) Address = 0x3c9687ac (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Compile(bool, USC::PS_DISPATCH_TYPES, bool, bool&, unsigned int&, unsigned int&, unsigned int&, bool&, bool&) Address = 0x3c632ceb (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Compile8(bool, bool) Address = 0x3c631b31 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Build() Address = 0x3c506d62 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Initialize() Address = 0x3c50611a (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Create(void const*, PLATFORM_STR, S3DKernelHardwareCapabilities const&, USC::CPixelShader*, USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SGen6PixelShaderKernelProgramCacheKey const*) Address = 0x3c6317dd (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CPixelShader::Compile(USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SPixelShaderCompileTimeOptions const&, USC::SPixelShaderDrawTimeData const&, USC::SCompilerOutputPixelShader_Gen8*&) Address = 0x3c5031a5 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CompilePixelShaderOpenGL(void*, USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SCompilerInputStatePixelShaderOpenGL const*, USC::SCompilerOutputPixelShaderOpenGL_Gen8*&) Address = 0x3c4f5294 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::IM_Shader::Compile(void*, GFXCORE_FAMILY, void*) Address = 0x3c4f18ee (filename not found) [in AppleIntelBDWGraphicsGLDriver]
intelUpdateCtxSysProgramCommon(GLDContextRec*, GLDProgramRec*, GLDPipelineProgramRec*, void*, ShaderInfoCacheRec*, unsigned int) Address = 0x3c5435fb (filename not found) [in AppleIntelBDWGraphicsGLDriver]
gpusLoadCurrentPipelinePrograms() Address = 0x3c541549 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
updateDispatch() Address = 0x3c53e8ed (filename not found) [in AppleIntelBDWGraphicsGLDriver]
gleDoDrawDispatchCoreGL3() Address = 0x8a981037 (filename not found) [in GLEngine]
glDrawElementsInstancedBaseVertex_STD_GL3Exec() Address = 0x8a926205 (filename not found) [in GLEngine]
glDrawElements_UnpackThread() Address = 0x8a925a50 (filename not found) [in GLEngine]
gleCmdProcessor() Address = 0x8a97ca32 (filename not found) [in GLEngine]
_dispatch_client_callout() Address = 0x8870333f (filename not found) [in libdispatch.dylib]
_dispatch_barrier_sync_f_invoke() Address = 0x88704926 (filename not found) [in libdispatch.dylib]
glGenFramebuffersEXT_ExecThread() Address = 0x8a8c81c4 (filename not found) [in GLEngine]
FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*) Address = 0x250b0d5a (filename not found) [in UE4Editor-OpenGLDrv.dylib]
FOpenGLDynamicRHI::RHISetRenderTargets(unsigned int, FRHIRenderTargetView const*, FRHIDepthRenderTargetView const*, unsigned int, FRHIUnorderedAccessView* const*) Address = 0x250796d0 (filename not found) [in UE4Editor-OpenGLDrv.dylib]
FOpenGLDynamicRHI::RHISetRenderTargetsAndClear(FRHISetRenderTargetsInfo const&) Address = 0x25079cee (filename not found) [in UE4Editor-OpenGLDrv.dylib]
SetRenderTarget(FRHICommandList&, FRHITexture*, FRHITexture*, ESimpleRenderTargetMode, FExclusiveDepthStencil, bool) Address = 0xfcf70c6 (filename not found) [in UE4Editor-Renderer.dylib]
FRCPassPostProcessTonemap::Process(FRenderingCompositePassContext&) Address = 0x10131e20 (filename not found) [in UE4Editor-Renderer.dylib]
FRenderingCompositionGraph::RecursivelyProcess(FRenderingCompositeOutputRef const&, FRenderingCompositePassContext&) const Address = 0x10148cd2 (filename not found) [in UE4Editor-Renderer.dylib]
FRenderingCompositePassContext::Process(FRenderingCompositePass*, wchar_t const*) Address = 0x10146b1d (filename not found) [in UE4Editor-Renderer.dylib]
FPostProcessing::Process(FRHICommandListImmediate&, FViewInfo const&, TRefCountPtr<IPooledRenderTarget>&) Address = 0x1009ee7c (filename not found) [in UE4Editor-Renderer.dylib]
FDeferredShadingSceneRenderer::Render(FRHICommandListImmediate&) Address = 0xfcebc93 (filename not found) [in UE4Editor-Renderer.dylib]
FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)::EURCMacro_FDrawSceneCommand::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) Address = 0x1039b7ed (filename not found) [in UE4Editor-Renderer.dylib]
TGraphTask<FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)::EURCMacro_FDrawSceneCommand>::ExecuteTask(TArray<FBaseGraphTask*, FDefaultAllocator>&, ENamedThreads::Type) Address = 0x103fd2bb (filename not found) [in UE4Editor-Renderer.dylib]
FNamedTaskThread::ProcessTasksNamedThread(int, bool) Address = 0xffad00 (filename not found) [in UE4Editor-Core.dylib]
FNamedTaskThread::ProcessTasksUntilQuit(int) Address = 0xff6705 (filename not found) [in UE4Editor-Core.dylib]
FTaskGraphImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) Address = 0xff2e91 (filename not found) [in UE4Editor-Core.dylib]
RenderingThreadMain(FEvent*) Address = 0x7e0e324 (filename not found) [in UE4Editor-RenderCore.dylib]
FRenderingThread::Run() Address = 0x7e24a77 (filename not found) [in UE4Editor-RenderCore.dylib]
FRunnableThreadPThread::Run() Address = 0x1047428 (filename not found) [in UE4Editor-Core.dylib]
FRunnableThreadPThread::_ThreadProc(void*) Address = 0x100d011 (filename not found) [in UE4Editor-Core.dylib]
_pthread_body() Address = 0x9788ac13 (filename not found) [in libsystem_pthread.dylib]
_pthread_body() Address = 0x9788ab90 (filename not found) [in libsystem_pthread.dylib]
thread_start() Address = 0x97888375 (filename not found) [in libsystem_pthread.dylib]
Appending System Log:
Sep 3 18:31:19 Jacobs-MBP launchservicesd[73]: SecTaskLoadEntitlements failed error=22
Sep 3 18:31:23 --- last message repeated 1 time ---
Sep 3 18:31:23 Jacobs-MBP coreaudiod[158]: SecTaskLoadEntitlements failed error=22
Sep 3 18:31:23 Jacobs-MBP pkd[346]: SecTaskLoadEntitlements failed error=22
The full log:
Log file open, 09/03/16 18:31:14
LogInit:Display: Running engine for game: MyProject2
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1034999897) SRandInit(-1034999869).
LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.101178
LogPluginManager: Loaded Plugin Paper2D, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin LiveEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin
LogPluginManager: Loaded Plugin OSVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LiveEditorListenServer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogInit: Build: ++UE4+Release-4.13-CL-3106830
LogInit: Engine Version: 4.13.0-3106830+++UE4+Release-4.13
LogInit: Compatible Engine Version: 4.13.0-3106830+++UE4+Release-4.13
LogInit: Net CL: 3106830
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Aug 30 2016 18:33:09
LogInit: Compiled with Clang: 7.3.0 (clang-703.0.29)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.13
LogInit: Command line: -EpicPortal
LogInit: Base directory: /Users/Shared/UnrealEngine/4.13/Engine/Binaries/Mac/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.09.03-22.31.14:283][ 0]LogInit: Selected Device Profile: [Mac]
[2016.09.03-22.31.14:283][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
[2016.09.03-22.31.14:311][ 0]LogInit: Setting Device Profile CVar: [[r.AOScatterTileCulling:0]]
[2016.09.03-22.31.14:312][ 0]LogInit: Setting Device Profile CVar: [[r.DFShadowScatterTileCulling:0]]
[2016.09.03-22.31.14:312][ 0]LogInit: Setting Device Profile CVar: [[r.Shaders.ZeroInitialise:1]]
[2016.09.03-22.31.14:312][ 0]LogInit: Setting Device Profile CVar: [[r.Shaders.BoundsChecking:1]]
[2016.09.03-22.31.14:312][ 0]LogInit: OS X 10.11.3 (15D21)
[2016.09.03-22.31.14:312][ 0]LogInit: Model: MacBookPro12,1
[2016.09.03-22.31.14:312][ 0]LogInit: CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz
[2016.09.03-22.31.14:312][ 0]LogInit: CPU Page size=4096, Cores=2, HT=4
[2016.09.03-22.31.14:312][ 0]LogInit: Computer: Jacobs-MBP
[2016.09.03-22.31.14:312][ 0]LogInit: User: mccolljr
[2016.09.03-22.31.14:312][ 0]LogInit: High frequency timer resolution =1000.000000 MHz
[2016.09.03-22.31.14:312][ 0]LogInit: Power Source: Battery Power
[2016.09.03-22.31.14:312][ 0]LogInit: Memory total: Physical=16.0GB (16GB approx) Pagefile=1.0GB Virtual=17.0GB
[2016.09.03-22.31.14:315][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
[2016.09.03-22.31.15:388][ 0]LogRHI: Initializing OpenGL RHI
[2016.09.03-22.31.15:388][ 0]LogRHI: GL_VENDOR: Intel Inc.
[2016.09.03-22.31.15:388][ 0]LogRHI: GL_RENDERER: Intel(R) Iris(TM) Graphics 6100
[2016.09.03-22.31.15:388][ 0]LogRHI: GL_VERSION: 4.1 INTEL-10.12.13
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.10
[2016.09.03-22.31.15:389][ 0]LogRHI: OpenGL Extensions:
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_blend_func_extended
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_draw_indirect
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_ES2_compatibility
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_gpu_shader5
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_instanced_arrays
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_internalformat_query
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_occlusion_query2
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_sample_shading
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_sampler_objects
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_separate_shader_objects
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_shader_subroutine
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_shading_language_include
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_tessellation_shader
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_texture_gather
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_texture_query_lod
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_texture_storage
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_texture_swizzle
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_timer_query
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_transform_feedback2
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_transform_feedback3
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ARB_viewport_array
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_EXT_debug_label
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_EXT_debug_marker
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_APPLE_client_storage
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_APPLE_container_object_shareable
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_APPLE_flush_render
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_APPLE_object_purgeable
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_APPLE_rgb_422
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_APPLE_row_bytes
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_APPLE_texture_range
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_ATI_texture_mirror_once
[2016.09.03-22.31.15:389][ 0]LogRHI: GL_NV_texture_barrier
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_SAMPLES: 8
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 80
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2016.09.03-22.31.15:390][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2016.09.03-22.31.15:390][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 1, ShaderPlatform = GLSL_150_MAC, FeatureLevel = SM4
[2016.09.03-22.31.15:395][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../../mccolljr/Documents/dev/Unreal Projects/MyProject2/Intermediate/Shaders/WorkingDirectory/10499/).
[2016.09.03-22.31.15:395][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../../mccolljr/Documents/dev/Unreal Projects/MyProject2/Intermediate/Shaders/tmp/3EDC43D2C940108795AA66BF44BC6517/'.
[2016.09.03-22.31.15:395][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2016.09.03-22.31.19:734][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2016.09.03-22.31.19:782][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform
[2016.09.03-22.31.19:828][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
[2016.09.03-22.31.19:875][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform
[2016.09.03-22.31.19:922][ 0]LogTemp:Display: Loaded TP MacTargetPlatform
[2016.09.03-22.31.19:969][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2016.09.03-22.31.20:015][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2016.09.03-22.31.20:061][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2016.09.03-22.31.20:107][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2016.09.03-22.31.20:153][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2016.09.03-22.31.20:247][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2016.09.03-22.31.20:247][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2016.09.03-22.31.20:297][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2016.09.03-22.31.20:317][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2016.09.03-22.31.20:366][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2016.09.03-22.31.20:414][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2016.09.03-22.31.20:414][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
[2016.09.03-22.31.20:672][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2016.09.03-22.31.20:802][ 0]LogDerivedDataCache: Loaded boot cache 0.13s 104MB /Users/mccolljr/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
[2016.09.03-22.31.20:802][ 0]LogDerivedDataCache:Display: Loaded Boot cache: /Users/mccolljr/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc
[2016.09.03-22.31.20:802][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../mccolljr/Documents/dev/Unreal Projects/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.09.03-22.31.20:802][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2016.09.03-22.31.20:802][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../mccolljr/Documents/dev/Unreal Projects/MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2016.09.03-22.31.20:803][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2016.09.03-22.31.20:815][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2016.09.03-22.31.20:817][ 0]LogDerivedDataCache: Using Local data cache path /Users/mccolljr/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
[2016.09.03-22.31.21:056][ 0]LogInit: Selected Device Profile: [Mac]
[2016.09.03-22.31.21:058][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2016.09.03-22.31.21:059][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2016.09.03-22.31.21:243][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2016.09.03-22.31.21:243][ 0]LogMeshUtilities: No automatic mesh merging module available
[2016.09.03-22.31.21:243][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
[2016.09.03-22.31.21:818][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: myproject2, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 3667758401
[2016.09.03-22.31.21:836][ 0]LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up
[2016.09.03-22.31.21:864][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.025125 seconds
[2016.09.03-22.31.21:876][ 0]LogUObjectArray: 31948 objects as part of root set at end of initial load.
[2016.09.03-22.31.21:876][ 0]LogUObjectAllocator: 6862448 out of 0 bytes used by permanent object pool.
[2016.09.03-22.31.21:876][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.09.03-22.31.22:089][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.09.03-22.31.22:089][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.09.03-22.31.22:528][ 0]LogMoviePlayer: FAVMoviePlayer ctor...
[2016.09.03-22.31.22:638][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2016.09.03-22.31.22:936][ 0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.22:941][ 0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.22:971][ 0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.23:000][ 0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.23:579][ 0]LogEngine: Initializing Engine...
[2016.09.03-22.31.23:785][ 0]LogAIModule: Creating AISystem for world Untitled
[2016.09.03-22.31.23:912][ 0]LogInit: FAudioDevice initialized.
[2016.09.03-22.31.24:111][ 0]LogDerivedDataCache: Saved boot cache 0.20s 104MB /Users/mccolljr/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
[2016.09.03-22.31.24:140][ 0]LogInit: Texture streaming: Enabled
[2016.09.03-22.31.24:186][ 0]LogDialogs:Warning: Suppressed: For best performance a Quad-core Intel or AMD processor, 2.5 GHz or faster is recommended.
[2016.09.03-22.31.24:186][ 0]LogInit: Transaction tracking system initialized
[2016.09.03-22.31.24:295][ 0]BlueprintLog: New page: Editor Load
[2016.09.03-22.31.24:645][ 0]LocalizationService: Info Localization service is disabled
[2016.09.03-22.31.24:923][ 0]LogConsoleResponse:Display:
[2016.09.03-22.31.25:049][ 0]LogFileCache: Scanning file cache for directory '/Users/mccolljr/Documents/dev/Unreal Projects/MyProject2/Content/' took 0.00s
[2016.09.03-22.31.25:049][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
[2016.09.03-22.31.25:049][ 0]LogCook:Display: Mobile HDR setting 1
[2016.09.03-22.31.25:529][ 0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.25:529][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=2
[2016.09.03-22.31.25:530][ 0]LightingResults: New page: Lighting Build
[2016.09.03-22.31.25:532][ 0]MapCheck: New page: Map Check
[2016.09.03-22.31.25:532][ 0]LightingResults: New page: Lighting Build
[2016.09.03-22.31.25:883][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2016.09.03-22.31.25:887][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2016.09.03-22.31.25:971][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2016.09.03-22.31.25:994][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 22.551ms to complete.
[2016.09.03-22.31.25:994][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.465
[2016.09.03-22.31.26:081][ 0]LogCollectionManager: Loaded 0 collections in 0.000894 seconds
[2016.09.03-22.31.26:096][ 0]LogFileCache: Scanning file cache for directory '/Users/mccolljr/Documents/dev/Unreal Projects/MyProject2/Saved/Collections/' took 0.00s
[2016.09.03-22.31.26:096][ 0]LogFileCache: Scanning file cache for directory '/Users/mccolljr/Documents/dev/Unreal Projects/MyProject2/Content/Developers/mccolljr/Collections/' took 0.00s
[2016.09.03-22.31.26:096][ 0]LogFileCache: Scanning file cache for directory '/Users/mccolljr/Documents/dev/Unreal Projects/MyProject2/Content/Collections/' took 0.00s
[2016.09.03-22.31.26:096][ 0]LogContentBrowser: Native class hierarchy populated in 0.0114 seconds. Added 2125 classes and 399 folders.
[2016.09.03-22.31.26:098][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
[2016.09.03-22.31.26:102][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2016.09.03-22.31.26:102][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2016.09.03-22.31.26:104][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0019 seconds. Added 12 classes and 0 folders.
[2016.09.03-22.31.26:108][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0014 seconds. Added 0 classes and 0 folders.
[2016.09.03-22.31.26:136][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0016 seconds. Added 0 classes and 0 folders.
[2016.09.03-22.31.26:140][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0017 seconds. Added 1 classes and 0 folders.
[2016.09.03-22.31.26:155][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2016.09.03-22.31.26:419][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0016 seconds. Added 1 classes and 0 folders.
[2016.09.03-22.31.26:419][ 0]LogLoad: (Engine Initialization) Total time: 13.35 seconds
[2016.09.03-22.31.26:419][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.05 seconds
[2016.09.03-22.31.26:419][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2016.09.03-22.31.26:532][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2016.09.03-22.31.26:647][ 0]LogRenderer: Reallocating scene render targets to support 904x448 (Frame:2).
[2016.09.03-22.31.27:356][ 0]LogCrashTracker:
[2016.09.03-22.31.27:357][ 0]LogMac: === Critical error: ===
SIGSEGV: invalid attempt to access memory at address 0x3a
[2016.09.03-22.31.27:357][ 0]LogMac: USC::CPassSsaAllocatorContext::RollbackSpillFillToCopies(USC::CGen4LIRControlFlowGraph*) Address = 0x3c8dd83c (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CPassSsaAllocatorContext::Rollback() Address = 0x3c8dd60a (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen4KernelFunctionList::VirtualRegistersToRegisters(bool, USC::SGrfPressureOpts, S3DKernelHardwareCapabilities const&, unsigned int, unsigned int, USC::SHADER_TYPE, unsigned int, USC::SGen4KernelFunctionListCompilationFeedback&) Address = 0x3c9687ac (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Compile(bool, USC::PS_DISPATCH_TYPES, bool, bool&, unsigned int&, unsigned int&, unsigned int&, bool&, bool&) Address = 0x3c632ceb (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Compile8(bool, bool) Address = 0x3c631b31 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Build() Address = 0x3c506d62 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Initialize() Address = 0x3c50611a (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Create(void const*, PLATFORM_STR, S3DKernelHardwareCapabilities const&, USC::CPixelShader*, USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SGen6PixelShaderKernelProgramCacheKey const*) Address = 0x3c6317dd (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CPixelShader::Compile(USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SPixelShaderCompileTimeOptions const&, USC::SPixelShaderDrawTimeData const&, USC::SCompilerOutputPixelShader_Gen8*&) Address = 0x3c5031a5 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CompilePixelShaderOpenGL(void*, USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SCompilerInputStatePixelShaderOpenGL const*, USC::SCompilerOutputPixelShaderOpenGL_Gen8*&) Address = 0x3c4f5294 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::IM_Shader::Compile(void*, GFXCORE_FAMILY, void*) Address = 0x3c4f18ee (filename not found) [in AppleIntelBDWGraphicsGLDriver]
intelUpdateCtxSysProgramCommon(GLDContextRec*, GLDProgramRec*, GLDPipelineProgramRec*, void*, ShaderInfoCacheRec*, unsigned int) Address = 0x3c5435fb (filename not found) [in AppleIntelBDWGraphicsGLDriver]
gpusLoadCurrentPipelinePrograms() Address = 0x3c541549 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
updateDispatch() Address = 0x3c53e8ed (filename not found) [in AppleIntelBDWGraphicsGLDriver]
gleDoDrawDispatchCoreGL3() Address = 0x8a981037 (filename not found) [in GLEngine]
glDrawElementsInstancedBaseVertex_STD_GL3Exec() Address = 0x8a926205 (filename not found) [in GLEngine]
glDrawElements_UnpackThread() Address = 0x8a925a50 (filename not found) [in GLEngine]
gleCmdProcessor() Address = 0x8a97ca32 (filename not found) [in GLEngine]
_dispatch_client_callout() Address = 0x8870333f (filename not found) [in libdispatch.dylib]
_dispatch_barrier_sync_f_invoke() Address = 0x88704926 (filename not found) [in libdispatch.dylib]
glGenFramebuffersEXT_ExecThread() Address = 0x8a8c81c4 (filename not found) [in GLEngine]
FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*) Address = 0x250b0d5a (filename not found) [in UE4Editor-OpenGLDrv.dylib]
FOpenGLDynamicRHI::RHISetRenderTargets(unsigned int, FRHIRenderTargetView const*, FRHIDepthRenderTargetView const*, unsigned int, FRHIUnorderedAccessView* const*) Address = 0x250796d0 (filename not found) [in UE4Editor-OpenGLDrv.dylib]
FOpenGLDynamicRHI::RHISetRenderTargetsAndClear(FRHISetRenderTargetsInfo const&) Address = 0x25079cee (filename not found) [in UE4Editor-OpenGLDrv.dylib]
SetRenderTarget(FRHICommandList&, FRHITexture*, FRHITexture*, ESimpleRenderTargetMode, FExclusiveDepthStencil, bool) Address = 0xfcf70c6 (filename not found) [in UE4Editor-Renderer.dylib]
FRCPassPostProcessTonemap::Process(FRenderingCompositePassContext&) Address = 0x10131e20 (filename not found) [in UE4Editor-Renderer.dylib]
FRenderingCompositionGraph::RecursivelyProcess(FRenderingCompositeOutputRef const&, FRenderingCompositePassContext&) const Address = 0x10148cd2 (filename not found) [in UE4Editor-Renderer.dylib]
FRenderingCompositePassContext::Process(FRenderingCompositePass*, wchar_t const*) Address = 0x10146b1d (filename not found) [in UE4Editor-Renderer.dylib]
FPostProcessing::Process(FRHICommandListImmediate&, FViewInfo const&, TRefCountPtr<IPooledRenderTarget>&) Address = 0x1009ee7c (filename not found) [in UE4Editor-Renderer.dylib]
FDeferredShadingSceneRenderer::Render(FRHICommandListImmediate&) Address = 0xfcebc93 (filename not found) [in UE4Editor-Renderer.dylib]
FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)::EURCMacro_FDrawSceneCommand::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) Address = 0x1039b7ed (filename not found) [in UE4Editor-Renderer.dylib]
TGraphTask<FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)::EURCMacro_FDrawSceneCommand>::ExecuteTask(TArray<FBaseGraphTask*, FDefaultAllocator>&, ENamedThreads::Type) Address = 0x103fd2bb (filename not found) [in UE4Editor-Renderer.dylib]
FNamedTaskThread::ProcessTasksNamedThread(int, bool) Address = 0xffad00 (filename not found) [in UE4Editor-Core.dylib]
FNamedTaskThread::ProcessTasksUntilQuit(int) Address = 0xff6705 (filename not found) [in UE4Editor-Core.dylib]
FTaskGraphImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) Address = 0xff2e91 (filename not found) [in UE4Editor-Core.dylib]
RenderingThreadMain(FEvent*) Address = 0x7e0e324 (filename not found) [in UE4Editor-RenderCore.dylib]
FRenderingThread::Run() Address = 0x7e24a77 (filename not found) [in UE4Editor-RenderCore.dylib]
FRunnableThreadPThread::Run() Address = 0x1047428 (filename not found) [in UE4Editor-Core.dylib]
FRunnableThreadPThread::_ThreadProc(void*) Address = 0x100d011 (filename not found) [in UE4Editor-Core.dylib]
_pthread_body() Address = 0x9788ac13 (filename not found) [in libsystem_pthread.dylib]
_pthread_body() Address = 0x9788ab90 (filename not found) [in libsystem_pthread.dylib]
thread_start() Address = 0x97888375 (filename not found) [in libsystem_pthread.dylib]
Appending System Log:
Sep 3 18:31:19 Jacobs-MBP launchservicesd[73]: SecTaskLoadEntitlements failed error=22
Sep 3 18:31:23 --- last message repeated 1 time ---
Sep 3 18:31:23 Jacobs-MBP coreaudiod[158]: SecTaskLoadEntitlements failed error=22
Sep 3 18:31:23 Jacobs-MBP pkd[346]: SecTaskLoadEntitlements failed error=22