Opening a project in OSX results in "SIGSEGV: invalid attempt to access memory at address 0x3a"

I’m new to the engine, and this community, so I’m sorry if this issue already exists out there. I googled quite a bit and couldn’t find anything current.

Each time I try to open a project (blueprint-based or c++, doesn’t matter, when the editor loads to 100% and tries to open), I get the aforementioned error. It’s the same each time, regardless of project.

Here are my specs (pulled them out of the larger log file attached below):

 [2016.09.03-22.31.14:312][  0]LogInit: OS X 10.11.3 (15D21)
 [2016.09.03-22.31.14:312][  0]LogInit: Model: MacBookPro12,1
 [2016.09.03-22.31.14:312][  0]LogInit: CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz
 [2016.09.03-22.31.14:312][  0]LogInit: CPU Page size=4096, Cores=2, HT=4
 [2016.09.03-22.31.14:312][  0]LogInit: Computer: Jacobs-MBP
 [2016.09.03-22.31.14:312][  0]LogInit: User: mccolljr
 [2016.09.03-22.31.14:312][  0]LogInit: High frequency timer resolution =1000.000000 MHz
 [2016.09.03-22.31.14:312][  0]LogInit: Power Source: Battery Power
 [2016.09.03-22.31.14:312][  0]LogInit: Memory total: Physical=16.0GB (16GB approx) Pagefile=1.0GB Virtual=17.0GB
 [2016.09.03-22.31.14:315][  0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
 [2016.09.03-22.31.15:388][  0]LogRHI: Initializing OpenGL RHI
 [2016.09.03-22.31.15:388][  0]LogRHI:   GL_VENDOR: Intel Inc.
 [2016.09.03-22.31.15:388][  0]LogRHI:   GL_RENDERER: Intel(R) Iris(TM) Graphics 6100
 [2016.09.03-22.31.15:388][  0]LogRHI:   GL_VERSION: 4.1 INTEL-10.12.13
 [2016.09.03-22.31.15:389][  0]LogRHI:   GL_SHADING_LANGUAGE_VERSION: 4.10

The lines of the log describing the crash make it sound like the error occurred from within my system’s GL Driver:

[2016.09.03-22.31.27:357][  0]LogMac: === Critical error: ===
 SIGSEGV: invalid attempt to access memory at address 0x3a
 
 [2016.09.03-22.31.27:357][  0]LogMac: USC::CPassSsaAllocatorContext::RollbackSpillFillToCopies(USC::CGen4LIRControlFlowGraph*) Address = 0x3c8dd83c (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CPassSsaAllocatorContext::Rollback() Address = 0x3c8dd60a (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CGen4KernelFunctionList::VirtualRegistersToRegisters(bool, USC::SGrfPressureOpts, S3DKernelHardwareCapabilities const&, unsigned int, unsigned int, USC::SHADER_TYPE, unsigned int, USC::SGen4KernelFunctionListCompilationFeedback&) Address = 0x3c9687ac (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CGen6PixelShaderKernelProgram::Compile(bool, USC::PS_DISPATCH_TYPES, bool, bool&, unsigned int&, unsigned int&, unsigned int&, bool&, bool&) Address = 0x3c632ceb (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CGen6PixelShaderKernelProgram::Compile8(bool, bool) Address = 0x3c631b31 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CGen6PixelShaderKernelProgram::Build() Address = 0x3c506d62 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CGen6PixelShaderKernelProgram::Initialize() Address = 0x3c50611a (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CGen6PixelShaderKernelProgram::Create(void const*, PLATFORM_STR, S3DKernelHardwareCapabilities const&, USC::CPixelShader*, USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SGen6PixelShaderKernelProgramCacheKey const*) Address = 0x3c6317dd (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CPixelShader::Compile(USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SPixelShaderCompileTimeOptions const&, USC::SPixelShaderDrawTimeData const&, USC::SCompilerOutputPixelShader_Gen8*&) Address = 0x3c5031a5 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::CompilePixelShaderOpenGL(void*, USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SCompilerInputStatePixelShaderOpenGL const*, USC::SCompilerOutputPixelShaderOpenGL_Gen8*&) Address = 0x3c4f5294 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 USC::IM_Shader::Compile(void*, GFXCORE_FAMILY, void*) Address = 0x3c4f18ee (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 intelUpdateCtxSysProgramCommon(GLDContextRec*, GLDProgramRec*, GLDPipelineProgramRec*, void*, ShaderInfoCacheRec*, unsigned int) Address = 0x3c5435fb (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 gpusLoadCurrentPipelinePrograms() Address = 0x3c541549 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 updateDispatch() Address = 0x3c53e8ed (filename not found) [in AppleIntelBDWGraphicsGLDriver]
 gleDoDrawDispatchCoreGL3() Address = 0x8a981037 (filename not found) [in GLEngine]
 glDrawElementsInstancedBaseVertex_STD_GL3Exec() Address = 0x8a926205 (filename not found) [in GLEngine]
 glDrawElements_UnpackThread() Address = 0x8a925a50 (filename not found) [in GLEngine]
 gleCmdProcessor() Address = 0x8a97ca32 (filename not found) [in GLEngine]
 _dispatch_client_callout() Address = 0x8870333f (filename not found) [in libdispatch.dylib]
 _dispatch_barrier_sync_f_invoke() Address = 0x88704926 (filename not found) [in libdispatch.dylib]
 glGenFramebuffersEXT_ExecThread() Address = 0x8a8c81c4 (filename not found) [in GLEngine]
 FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*) Address = 0x250b0d5a (filename not found) [in UE4Editor-OpenGLDrv.dylib]
 FOpenGLDynamicRHI::RHISetRenderTargets(unsigned int, FRHIRenderTargetView const*, FRHIDepthRenderTargetView const*, unsigned int, FRHIUnorderedAccessView* const*) Address = 0x250796d0 (filename not found) [in UE4Editor-OpenGLDrv.dylib]
 FOpenGLDynamicRHI::RHISetRenderTargetsAndClear(FRHISetRenderTargetsInfo const&) Address = 0x25079cee (filename not found) [in UE4Editor-OpenGLDrv.dylib]
 SetRenderTarget(FRHICommandList&, FRHITexture*, FRHITexture*, ESimpleRenderTargetMode, FExclusiveDepthStencil, bool) Address = 0xfcf70c6  (filename not found) [in UE4Editor-Renderer.dylib]
 FRCPassPostProcessTonemap::Process(FRenderingCompositePassContext&) Address = 0x10131e20 (filename not found) [in UE4Editor-Renderer.dylib]
 FRenderingCompositionGraph::RecursivelyProcess(FRenderingCompositeOutputRef const&, FRenderingCompositePassContext&) const Address = 0x10148cd2 (filename not found) [in UE4Editor-Renderer.dylib]
 FRenderingCompositePassContext::Process(FRenderingCompositePass*, wchar_t const*) Address = 0x10146b1d (filename not found) [in UE4Editor-Renderer.dylib]
 FPostProcessing::Process(FRHICommandListImmediate&, FViewInfo const&, TRefCountPtr<IPooledRenderTarget>&) Address = 0x1009ee7c (filename not found) [in UE4Editor-Renderer.dylib]
 FDeferredShadingSceneRenderer::Render(FRHICommandListImmediate&) Address = 0xfcebc93  (filename not found) [in UE4Editor-Renderer.dylib]
 FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)::EURCMacro_FDrawSceneCommand::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) Address = 0x1039b7ed (filename not found) [in UE4Editor-Renderer.dylib]
 TGraphTask<FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)::EURCMacro_FDrawSceneCommand>::ExecuteTask(TArray<FBaseGraphTask*, FDefaultAllocator>&, ENamedThreads::Type) Address = 0x103fd2bb (filename not found) [in UE4Editor-Renderer.dylib]
 FNamedTaskThread::ProcessTasksNamedThread(int, bool) Address = 0xffad00   (filename not found) [in UE4Editor-Core.dylib]
 FNamedTaskThread::ProcessTasksUntilQuit(int) Address = 0xff6705   (filename not found) [in UE4Editor-Core.dylib]
 FTaskGraphImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) Address = 0xff2e91   (filename not found) [in UE4Editor-Core.dylib]
 RenderingThreadMain(FEvent*) Address = 0x7e0e324  (filename not found) [in UE4Editor-RenderCore.dylib]
 FRenderingThread::Run() Address = 0x7e24a77  (filename not found) [in UE4Editor-RenderCore.dylib]
 FRunnableThreadPThread::Run() Address = 0x1047428  (filename not found) [in UE4Editor-Core.dylib]
 FRunnableThreadPThread::_ThreadProc(void*) Address = 0x100d011  (filename not found) [in UE4Editor-Core.dylib]
 _pthread_body() Address = 0x9788ac13 (filename not found) [in libsystem_pthread.dylib]
 _pthread_body() Address = 0x9788ab90 (filename not found) [in libsystem_pthread.dylib]
 thread_start() Address = 0x97888375 (filename not found) [in libsystem_pthread.dylib]
 
 
 Appending System Log:
 Sep  3 18:31:19 Jacobs-MBP launchservicesd[73]: SecTaskLoadEntitlements failed error=22
 Sep  3 18:31:23 --- last message repeated 1 time ---
 Sep  3 18:31:23 Jacobs-MBP coreaudiod[158]: SecTaskLoadEntitlements failed error=22
 Sep  3 18:31:23 Jacobs-MBP pkd[346]: SecTaskLoadEntitlements failed error=22

The full log:

Log file open, 09/03/16 18:31:14
LogInit:Display: Running engine for game: MyProject2
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1034999897) SRandInit(-1034999869).
LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.101178
LogPluginManager: Loaded Plugin Paper2D, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin LiveEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin
LogPluginManager: Loaded Plugin OSVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LiveEditorListenServer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogInit: Build: ++UE4+Release-4.13-CL-3106830
LogInit: Engine Version: 4.13.0-3106830+++UE4+Release-4.13
LogInit: Compatible Engine Version: 4.13.0-3106830+++UE4+Release-4.13
LogInit: Net CL: 3106830
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Aug 30 2016 18:33:09
LogInit: Compiled with Clang: 7.3.0 (clang-703.0.29)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.13
LogInit: Command line:  -EpicPortal
LogInit: Base directory: /Users/Shared/UnrealEngine/4.13/Engine/Binaries/Mac/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.09.03-22.31.14:283][  0]LogInit: Selected Device Profile: [Mac]
[2016.09.03-22.31.14:283][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
[2016.09.03-22.31.14:311][  0]LogInit: Setting Device Profile CVar: [[r.AOScatterTileCulling:0]]
[2016.09.03-22.31.14:312][  0]LogInit: Setting Device Profile CVar: [[r.DFShadowScatterTileCulling:0]]
[2016.09.03-22.31.14:312][  0]LogInit: Setting Device Profile CVar: [[r.Shaders.ZeroInitialise:1]]
[2016.09.03-22.31.14:312][  0]LogInit: Setting Device Profile CVar: [[r.Shaders.BoundsChecking:1]]
[2016.09.03-22.31.14:312][  0]LogInit: OS X 10.11.3 (15D21)
[2016.09.03-22.31.14:312][  0]LogInit: Model: MacBookPro12,1
[2016.09.03-22.31.14:312][  0]LogInit: CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz
[2016.09.03-22.31.14:312][  0]LogInit: CPU Page size=4096, Cores=2, HT=4
[2016.09.03-22.31.14:312][  0]LogInit: Computer: Jacobs-MBP
[2016.09.03-22.31.14:312][  0]LogInit: User: mccolljr
[2016.09.03-22.31.14:312][  0]LogInit: High frequency timer resolution =1000.000000 MHz
[2016.09.03-22.31.14:312][  0]LogInit: Power Source: Battery Power
[2016.09.03-22.31.14:312][  0]LogInit: Memory total: Physical=16.0GB (16GB approx) Pagefile=1.0GB Virtual=17.0GB
[2016.09.03-22.31.14:315][  0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
[2016.09.03-22.31.15:388][  0]LogRHI: Initializing OpenGL RHI
[2016.09.03-22.31.15:388][  0]LogRHI:   GL_VENDOR: Intel Inc.
[2016.09.03-22.31.15:388][  0]LogRHI:   GL_RENDERER: Intel(R) Iris(TM) Graphics 6100
[2016.09.03-22.31.15:388][  0]LogRHI:   GL_VERSION: 4.1 INTEL-10.12.13
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_SHADING_LANGUAGE_VERSION: 4.10
[2016.09.03-22.31.15:389][  0]LogRHI: OpenGL Extensions:
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_blend_func_extended
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_draw_buffers_blend
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_draw_indirect
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_ES2_compatibility
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_explicit_attrib_location
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_gpu_shader_fp64
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_gpu_shader5
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_instanced_arrays
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_internalformat_query
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_occlusion_query2
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_sample_shading
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_sampler_objects
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_separate_shader_objects
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_shader_bit_encoding
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_shader_subroutine
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_shading_language_include
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_tessellation_shader
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_texture_buffer_object_rgb32
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_texture_cube_map_array
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_texture_gather
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_texture_query_lod
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_texture_rgb10_a2ui
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_texture_storage
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_texture_swizzle
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_timer_query
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_transform_feedback2
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_transform_feedback3
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_vertex_attrib_64bit
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_vertex_type_2_10_10_10_rev
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ARB_viewport_array
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_EXT_debug_label
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_EXT_debug_marker
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_EXT_framebuffer_multisample_blit_scaled
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_EXT_texture_compression_s3tc
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_EXT_texture_filter_anisotropic
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_EXT_texture_sRGB_decode
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_APPLE_client_storage
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_APPLE_container_object_shareable
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_APPLE_flush_render
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_APPLE_object_purgeable
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_APPLE_rgb_422
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_APPLE_row_bytes
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_APPLE_texture_range
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_ATI_texture_mirror_once
[2016.09.03-22.31.15:389][  0]LogRHI:   GL_NV_texture_barrier
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_TEXTURE_SIZE: 16384
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_3D_TEXTURE_SIZE: 2048
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_RENDERBUFFER_SIZE: 16384
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_TEXTURE_IMAGE_UNITS: 16
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_DRAW_BUFFERS: 8
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_COLOR_ATTACHMENTS: 8
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_SAMPLES: 8
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_COLOR_TEXTURE_SAMPLES: 8
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_INTEGER_SAMPLES: 1
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 80
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_VERTEX_ATTRIBS: 16
[2016.09.03-22.31.15:390][  0]LogRHI:   GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2016.09.03-22.31.15:390][  0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 1, ShaderPlatform = GLSL_150_MAC, FeatureLevel = SM4
[2016.09.03-22.31.15:395][  0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../../mccolljr/Documents/dev/Unreal Projects/MyProject2/Intermediate/Shaders/WorkingDirectory/10499/).
[2016.09.03-22.31.15:395][  0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../../mccolljr/Documents/dev/Unreal Projects/MyProject2/Intermediate/Shaders/tmp/3EDC43D2C940108795AA66BF44BC6517/'.
[2016.09.03-22.31.15:395][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2016.09.03-22.31.19:734][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2016.09.03-22.31.19:782][  0]LogTemp:Display: Loaded TP MacClientTargetPlatform
[2016.09.03-22.31.19:828][  0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
[2016.09.03-22.31.19:875][  0]LogTemp:Display: Loaded TP MacServerTargetPlatform
[2016.09.03-22.31.19:922][  0]LogTemp:Display: Loaded TP MacTargetPlatform
[2016.09.03-22.31.19:969][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2016.09.03-22.31.20:015][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2016.09.03-22.31.20:061][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2016.09.03-22.31.20:107][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2016.09.03-22.31.20:153][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2016.09.03-22.31.20:247][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2016.09.03-22.31.20:247][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2016.09.03-22.31.20:297][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2016.09.03-22.31.20:317][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2016.09.03-22.31.20:366][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2016.09.03-22.31.20:414][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2016.09.03-22.31.20:414][  0]LogTargetPlatformManager:Display: Building Assets For Mac
[2016.09.03-22.31.20:672][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2016.09.03-22.31.20:802][  0]LogDerivedDataCache: Loaded boot cache 0.13s 104MB /Users/mccolljr/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
[2016.09.03-22.31.20:802][  0]LogDerivedDataCache:Display: Loaded Boot cache: /Users/mccolljr/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc
[2016.09.03-22.31.20:802][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../mccolljr/Documents/dev/Unreal Projects/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.09.03-22.31.20:802][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2016.09.03-22.31.20:802][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../mccolljr/Documents/dev/Unreal Projects/MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2016.09.03-22.31.20:803][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2016.09.03-22.31.20:815][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2016.09.03-22.31.20:817][  0]LogDerivedDataCache: Using Local data cache path /Users/mccolljr/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
[2016.09.03-22.31.21:056][  0]LogInit: Selected Device Profile: [Mac]
[2016.09.03-22.31.21:058][  0]LogMaterial: Uniform references updated for custom material expression Custom.
[2016.09.03-22.31.21:059][  0]LogContentStreaming: Texture pool size is 0.00 MB
[2016.09.03-22.31.21:243][  0]LogMeshUtilities: No automatic mesh reduction module available
[2016.09.03-22.31.21:243][  0]LogMeshUtilities: No automatic mesh merging module available
[2016.09.03-22.31.21:243][  0]LogMeshUtilities: No distributed automatic mesh merging module available
[2016.09.03-22.31.21:818][  0]LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: myproject2, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 3667758401
[2016.09.03-22.31.21:836][  0]LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up
[2016.09.03-22.31.21:864][  0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.025125 seconds
[2016.09.03-22.31.21:876][  0]LogUObjectArray: 31948 objects as part of root set at end of initial load.
[2016.09.03-22.31.21:876][  0]LogUObjectAllocator: 6862448 out of 0 bytes used by permanent object pool.
[2016.09.03-22.31.21:876][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.09.03-22.31.22:089][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.09.03-22.31.22:089][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.09.03-22.31.22:528][  0]LogMoviePlayer: FAVMoviePlayer ctor...
[2016.09.03-22.31.22:638][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2016.09.03-22.31.22:936][  0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.22:941][  0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.22:971][  0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.23:000][  0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.23:579][  0]LogEngine: Initializing Engine...
[2016.09.03-22.31.23:785][  0]LogAIModule: Creating AISystem for world Untitled
[2016.09.03-22.31.23:912][  0]LogInit: FAudioDevice initialized.
[2016.09.03-22.31.24:111][  0]LogDerivedDataCache: Saved boot cache 0.20s 104MB /Users/mccolljr/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
[2016.09.03-22.31.24:140][  0]LogInit: Texture streaming: Enabled
[2016.09.03-22.31.24:186][  0]LogDialogs:Warning: Suppressed: For best performance a Quad-core Intel or AMD processor, 2.5 GHz or faster is recommended.
[2016.09.03-22.31.24:186][  0]LogInit: Transaction tracking system initialized
[2016.09.03-22.31.24:295][  0]BlueprintLog: New page: Editor Load
[2016.09.03-22.31.24:645][  0]LocalizationService: Info Localization service is disabled
[2016.09.03-22.31.24:923][  0]LogConsoleResponse:Display: 
[2016.09.03-22.31.25:049][  0]LogFileCache: Scanning file cache for directory '/Users/mccolljr/Documents/dev/Unreal Projects/MyProject2/Content/' took 0.00s
[2016.09.03-22.31.25:049][  0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
[2016.09.03-22.31.25:049][  0]LogCook:Display: Mobile HDR setting 1
[2016.09.03-22.31.25:529][  0]SourceControl: Info Source control is disabled
[2016.09.03-22.31.25:529][  0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=2
[2016.09.03-22.31.25:530][  0]LightingResults: New page: Lighting Build
[2016.09.03-22.31.25:532][  0]MapCheck: New page: Map Check
[2016.09.03-22.31.25:532][  0]LightingResults: New page: Lighting Build
[2016.09.03-22.31.25:883][  0]LogAIModule: Creating AISystem for world Untitled_1
[2016.09.03-22.31.25:887][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2016.09.03-22.31.25:971][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2016.09.03-22.31.25:994][  0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 22.551ms to complete.
[2016.09.03-22.31.25:994][  0]LogFileHelpers: Loading map 'Template_Default' took 0.465
[2016.09.03-22.31.26:081][  0]LogCollectionManager: Loaded 0 collections in 0.000894 seconds
[2016.09.03-22.31.26:096][  0]LogFileCache: Scanning file cache for directory '/Users/mccolljr/Documents/dev/Unreal Projects/MyProject2/Saved/Collections/' took 0.00s
[2016.09.03-22.31.26:096][  0]LogFileCache: Scanning file cache for directory '/Users/mccolljr/Documents/dev/Unreal Projects/MyProject2/Content/Developers/mccolljr/Collections/' took 0.00s
[2016.09.03-22.31.26:096][  0]LogFileCache: Scanning file cache for directory '/Users/mccolljr/Documents/dev/Unreal Projects/MyProject2/Content/Collections/' took 0.00s
[2016.09.03-22.31.26:096][  0]LogContentBrowser: Native class hierarchy populated in 0.0114 seconds. Added 2125 classes and 399 folders.
[2016.09.03-22.31.26:098][  0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
[2016.09.03-22.31.26:102][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
[2016.09.03-22.31.26:102][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
[2016.09.03-22.31.26:104][  0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0019 seconds. Added 12 classes and 0 folders.
[2016.09.03-22.31.26:108][  0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0014 seconds. Added 0 classes and 0 folders.
[2016.09.03-22.31.26:136][  0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0016 seconds. Added 0 classes and 0 folders.
[2016.09.03-22.31.26:140][  0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0017 seconds. Added 1 classes and 0 folders.
[2016.09.03-22.31.26:155][  0]LogCrashTracker: Crashtracker disabled due to settings.
[2016.09.03-22.31.26:419][  0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0016 seconds. Added 1 classes and 0 folders.
[2016.09.03-22.31.26:419][  0]LogLoad: (Engine Initialization) Total time: 13.35 seconds
[2016.09.03-22.31.26:419][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.05 seconds
[2016.09.03-22.31.26:419][  0]LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
[2016.09.03-22.31.26:532][  0]LogContentStreaming: Texture pool size now 1000 MB
[2016.09.03-22.31.26:647][  0]LogRenderer: Reallocating scene render targets to support 904x448 (Frame:2).
[2016.09.03-22.31.27:356][  0]LogCrashTracker: 


[2016.09.03-22.31.27:357][  0]LogMac: === Critical error: ===
SIGSEGV: invalid attempt to access memory at address 0x3a

[2016.09.03-22.31.27:357][  0]LogMac: USC::CPassSsaAllocatorContext::RollbackSpillFillToCopies(USC::CGen4LIRControlFlowGraph*) Address = 0x3c8dd83c (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CPassSsaAllocatorContext::Rollback() Address = 0x3c8dd60a (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen4KernelFunctionList::VirtualRegistersToRegisters(bool, USC::SGrfPressureOpts, S3DKernelHardwareCapabilities const&, unsigned int, unsigned int, USC::SHADER_TYPE, unsigned int, USC::SGen4KernelFunctionListCompilationFeedback&) Address = 0x3c9687ac (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Compile(bool, USC::PS_DISPATCH_TYPES, bool, bool&, unsigned int&, unsigned int&, unsigned int&, bool&, bool&) Address = 0x3c632ceb (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Compile8(bool, bool) Address = 0x3c631b31 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Build() Address = 0x3c506d62 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Initialize() Address = 0x3c50611a (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CGen6PixelShaderKernelProgram::Create(void const*, PLATFORM_STR, S3DKernelHardwareCapabilities const&, USC::CPixelShader*, USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SGen6PixelShaderKernelProgramCacheKey const*) Address = 0x3c6317dd (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CPixelShader::Compile(USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SPixelShaderCompileTimeOptions const&, USC::SPixelShaderDrawTimeData const&, USC::SCompilerOutputPixelShader_Gen8*&) Address = 0x3c5031a5 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::CompilePixelShaderOpenGL(void*, USC::OPTIMIZER_LEVEL, USC::SIMD_LEVEL, USC::SCompilerInputStatePixelShaderOpenGL const*, USC::SCompilerOutputPixelShaderOpenGL_Gen8*&) Address = 0x3c4f5294 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
USC::IM_Shader::Compile(void*, GFXCORE_FAMILY, void*) Address = 0x3c4f18ee (filename not found) [in AppleIntelBDWGraphicsGLDriver]
intelUpdateCtxSysProgramCommon(GLDContextRec*, GLDProgramRec*, GLDPipelineProgramRec*, void*, ShaderInfoCacheRec*, unsigned int) Address = 0x3c5435fb (filename not found) [in AppleIntelBDWGraphicsGLDriver]
gpusLoadCurrentPipelinePrograms() Address = 0x3c541549 (filename not found) [in AppleIntelBDWGraphicsGLDriver]
updateDispatch() Address = 0x3c53e8ed (filename not found) [in AppleIntelBDWGraphicsGLDriver]
gleDoDrawDispatchCoreGL3() Address = 0x8a981037 (filename not found) [in GLEngine]
glDrawElementsInstancedBaseVertex_STD_GL3Exec() Address = 0x8a926205 (filename not found) [in GLEngine]
glDrawElements_UnpackThread() Address = 0x8a925a50 (filename not found) [in GLEngine]
gleCmdProcessor() Address = 0x8a97ca32 (filename not found) [in GLEngine]
_dispatch_client_callout() Address = 0x8870333f (filename not found) [in libdispatch.dylib]
_dispatch_barrier_sync_f_invoke() Address = 0x88704926 (filename not found) [in libdispatch.dylib]
glGenFramebuffersEXT_ExecThread() Address = 0x8a8c81c4 (filename not found) [in GLEngine]
FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*) Address = 0x250b0d5a (filename not found) [in UE4Editor-OpenGLDrv.dylib]
FOpenGLDynamicRHI::RHISetRenderTargets(unsigned int, FRHIRenderTargetView const*, FRHIDepthRenderTargetView const*, unsigned int, FRHIUnorderedAccessView* const*) Address = 0x250796d0 (filename not found) [in UE4Editor-OpenGLDrv.dylib]
FOpenGLDynamicRHI::RHISetRenderTargetsAndClear(FRHISetRenderTargetsInfo const&) Address = 0x25079cee (filename not found) [in UE4Editor-OpenGLDrv.dylib]
SetRenderTarget(FRHICommandList&, FRHITexture*, FRHITexture*, ESimpleRenderTargetMode, FExclusiveDepthStencil, bool) Address = 0xfcf70c6  (filename not found) [in UE4Editor-Renderer.dylib]
FRCPassPostProcessTonemap::Process(FRenderingCompositePassContext&) Address = 0x10131e20 (filename not found) [in UE4Editor-Renderer.dylib]
FRenderingCompositionGraph::RecursivelyProcess(FRenderingCompositeOutputRef const&, FRenderingCompositePassContext&) const Address = 0x10148cd2 (filename not found) [in UE4Editor-Renderer.dylib]
FRenderingCompositePassContext::Process(FRenderingCompositePass*, wchar_t const*) Address = 0x10146b1d (filename not found) [in UE4Editor-Renderer.dylib]
FPostProcessing::Process(FRHICommandListImmediate&, FViewInfo const&, TRefCountPtr<IPooledRenderTarget>&) Address = 0x1009ee7c (filename not found) [in UE4Editor-Renderer.dylib]
FDeferredShadingSceneRenderer::Render(FRHICommandListImmediate&) Address = 0xfcebc93  (filename not found) [in UE4Editor-Renderer.dylib]
FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)::EURCMacro_FDrawSceneCommand::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) Address = 0x1039b7ed (filename not found) [in UE4Editor-Renderer.dylib]
TGraphTask<FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)::EURCMacro_FDrawSceneCommand>::ExecuteTask(TArray<FBaseGraphTask*, FDefaultAllocator>&, ENamedThreads::Type) Address = 0x103fd2bb (filename not found) [in UE4Editor-Renderer.dylib]
FNamedTaskThread::ProcessTasksNamedThread(int, bool) Address = 0xffad00   (filename not found) [in UE4Editor-Core.dylib]
FNamedTaskThread::ProcessTasksUntilQuit(int) Address = 0xff6705   (filename not found) [in UE4Editor-Core.dylib]
FTaskGraphImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) Address = 0xff2e91   (filename not found) [in UE4Editor-Core.dylib]
RenderingThreadMain(FEvent*) Address = 0x7e0e324  (filename not found) [in UE4Editor-RenderCore.dylib]
FRenderingThread::Run() Address = 0x7e24a77  (filename not found) [in UE4Editor-RenderCore.dylib]
FRunnableThreadPThread::Run() Address = 0x1047428  (filename not found) [in UE4Editor-Core.dylib]
FRunnableThreadPThread::_ThreadProc(void*) Address = 0x100d011  (filename not found) [in UE4Editor-Core.dylib]
_pthread_body() Address = 0x9788ac13 (filename not found) [in libsystem_pthread.dylib]
_pthread_body() Address = 0x9788ab90 (filename not found) [in libsystem_pthread.dylib]
thread_start() Address = 0x97888375 (filename not found) [in libsystem_pthread.dylib]


Appending System Log:
Sep  3 18:31:19 Jacobs-MBP launchservicesd[73]: SecTaskLoadEntitlements failed error=22
Sep  3 18:31:23 --- last message repeated 1 time ---
Sep  3 18:31:23 Jacobs-MBP coreaudiod[158]: SecTaskLoadEntitlements failed error=22
Sep  3 18:31:23 Jacobs-MBP pkd[346]: SecTaskLoadEntitlements failed error=22

Hey mccolljr,

Firstly, welcome to the Unreal Engine 4 community! So the crash you are experiencing could be attributed to your hardware, but it is difficult to determine the cause of the issue as the message you are receiving is fairly generic.

I have not been able to reproduce this issue on my end using a Macbook we have here. Could you provide me with your full systems specifications as well as the full crash logs from the crash you are reporting?

Also, just for your own future reference, we have a sticky guide on the forums for how to report crashes and general guidelines when reporting bugs on the AnswerHub. It would benefit you to read over this for future reports you might end up logging.

Let me know if you have further questions or need additional assistance.

Cheers,