Hi, I’m using Unreal Engine 4.26.1 on a MacBook Air with an M1 chip. When I create a new project with the Third Person template, all the geometry and actors are red. After pressing “play”, they also started looking transparent. I think there’s something wrong with the rendering…is there a known issue with Apple silicon?
Thanks!
Yes, I am wondering the same
Same problem… anybody has a workaround?
I found two workarounds while going around on the internet.
Option 1: Change the Preview Rendering Level to iOS.
Option 2: Downgrade to UE 4.25.4.
Hopefully this issue is resolved in the future.