The folks at the Open Tournament got something working. Less than a month has passed, and now we have the first playable release.
Download it here ->https://sourceforge.net/projects/communityot/files/
You need to install VC2013 c++ redistribuitables so it loads http://www.microsoft.com/es-es/download/details.aspx?id=40784
The whole sourcecode is uploaded, and all the assets are too, feel free to take a look or download the source files by yourself.
Current features it has:
- Completed Weapons: Assault Rifle, Minigun, Flak Cannon are fully working
- Partial Weapons: Rocket launcher(only primary missile), Shock Rifle(no shock combo yet)
- Health and Death: you have health and you die and go ragdoll when it goes below 0, then you can respawn
- Movement: Double jump, dodge, wall dodge.
- Multiplayer: Everything here works MP completely, and comes with a VERY basic deathmatch mode
It has a few maps working, all of them still WIP, but they are cool.
Some photos of them:
Numb51’s Nightime Dek: Check the lighting work and materials.
Chonglee Daytime Dek: all materials are the same, the entire map is driven by light ONLY
Plunge map by Enos Shenk: check the jump pads
very WIP original map Plex by Numb51 too: has elevators
Our weapon meshes are the Flak cannon and the Rocket launcher meshes, we have a minigun mesh and a assault rifle mesh almost done. The weapon system doesnt support animations yet(is a new weapon system written by me specifically for this project)
In the case you want to see how the weapons work, here you have a video:
To create a server, you need commands, opening them with “`” key, the command to connect to someone is “open <serverip>”, and the command to open a map as server is “open Dek?listen” The game will automatically load Dek level as singleplayer if you only want to see how the movemnt and weapons work.
This is barely any tested, still has debug logs everywhere, will crash a enormous amount of times, and the weapons arent really balanced at all. Dont expect it to be working, this is more for betatesting in a real place environment. Also, it has no settings screen so you would need to edit the INI files to do anything.
Ill be here whole day for hotfixes, so if a really showstopper bug appears i can fix it fast and upload a fixed version. Ill open IRC soon, ill post when IRC is up and running.