In the Unreal docs and in YouTube videos I’ve seen that you are supposed to be able to open the Material Editor window just by double-clicking the Material Instance. But for me, instead, I see a preview window with the material wrapped around a sphere. But I want to see the BluePrint editor for that material instance. How can I do this in 4.24?
You’ve opened a material instance. They don’t have a graph, just parameters.
If you scroll down in the parameters, it will eventually show you the material the instance is derived from, you can double click that and get the graph.
1 Like
Thanks! @ClockworkOcean