Open Level while using World Composition with Lighting in Persistent Level

Yes, it’s the open level call. Like I say, it throws everything away including the world comp setup.

I just had a look around, doesn’t sound promising. Teleporting with world comp doesn’t seem to work.

There’s one thread where someone is successful, but they re-wrote the world comp to do it!.

I don’t know how large your level is. How about using level streaming volumes?