So what I am trying to do is create something that, as long as you are not on the main menu or a handful of other levels, records what level you are on and saves it to a save game file, then from the main menu have a continue game button that uses that last level information to load the level you were last on. It worked before but for some reason I cannot get it to go.
What keeps happening (despite Open Level working on all other implementations) when you click “continue game” it goes to load the level and runs through the code fine but instead of reading the saved level name and loading said level, it keeps trying to load the level set to the game’s default level (in this case Main Menu, but even if I change the the default level, it will always try to load the game’s default level)
Does anyone know why this might be happening? My guess is that, for some reason, the save level name bit is not working so maybe the open level is trying to default?