When my character dies - I save data
Create save game object - Cast to save game → save out all the variables like what weapon I’m using and total amount of health → Save game to slot → Delay 2 seconds → Open Level
On Event begin play - I check “Does save game exist” - always get false even after I ran a check to see that it did save
But when I check if it does exist open opening the level again it said the save game does not exist. Can I not reset the level by using OPEN LEVEL - and have it grab the saved data on event begin play?
Otherwise if I do the method where I have a “death event and spawn a NEW character” The items that I have picked up already have disappeared.