Open level is not loading saved data

When my character dies - I save data

Create save game object - Cast to save game → save out all the variables like what weapon I’m using and total amount of health → Save game to slot → Delay 2 seconds → Open Level

On Event begin play - I check “Does save game exist” - always get false even after I ran a check to see that it did save

But when I check if it does exist open opening the level again it said the save game does not exist. Can I not reset the level by using OPEN LEVEL - and have it grab the saved data on event begin play?

Otherwise if I do the method where I have a “death event and spawn a NEW character” The items that I have picked up already have disappeared.

Could you provide some screenshots of your nodes where you save/load your game?

As always - I post it and figure it out…my mistake - I checked for the wrong save slot :(…now comes the self loathing! :slight_smile: - as soon as I took all the screenshots I figured it out

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Hehe, glad you found the problem. No need for self-loathing. Just palm to forehead and move on. :wink:

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