I have a mesh a mesh which I imported from Blender and added a Material Instance to inside of UE. The issue is that when you get close to it and shake your camera around, it looks as though the mesh is glitching, when you stop moving the camera, it looks normal again. It’s kind of hard to explain but I guess it looks blurry when you shake the camera. I’m a complete beginner to UE so any help is much appreciated! The mesh is purple.
Screenshot of it when camera isn’t being shook (I don’t know how to screen record in UE)
(Sorry if this is the wrong category, I wasn’t sure where to put this)