OnScreenDebugMessages for Pixel Streaming

I’m trying to make an in-viewport notification system that works thru Pixel Streaming, but it appears that no on screen debug messages (called through GEngine->AddOnScreenDebugMessage(), `stat fps`, etc.) are appearing in the browser window. Is this something I can change?

See image attached.

Best,

Drew Perlman

Steps to Reproduce

Hi there Drew,

Unfortunately, it is a current limitation of level editor / viewport streaming. There isn’t a system in place to display certain elements such as debug messaging or stat fps (these will of course display properly in a standalone/in play UE application).

We do have the issue in mind and are aiming for a fix for this as time permits. Keep an eye on updates for Pixel Streaming 2!

If you do have any other questions or get stuck with anything else, please feel free to ask.

Kind Regards,

Michael

No problem, thanks so much for the response Michael, and looking forward to hearing more about Pixel Streaming 2!

My pleasure Drew!

As an additional note, I can see you’re using UE5.4, it’s worth highlighting that updates to Pixel Streaming 2 won’t be rolling back to that version. If possible I would recommend updating to the latest UE version for the most up to date improvements to Pixel Streaming. The intent is to slowly deprecate Pixel Streaming 1 and shift entirely to Pixel Streaming 2.

If you had any other questions about that process, please let me know.