Hey, lately i came across a Problem with my Project.
Since it is an open World Game, it takes a lot of ressources to render Objects like Trees Bushes etc.
I realized that Unreal always renders 360° around the player. That means 180° are rendered even the Player can’t even see it.
So wouldn’t it be great to render only the 180° infornt of the Player to save some Hardware ressources?
Is that possible? I am using BP.
The following image should make you understand what i mean:
Thanks in advance!