Hello everyone,
I’ve been trying to create a basic multiplayer system, but once launched the game with Players instances, Net Mode as Listen Server and in PIE, one instance manage to generate a server with multiple slots available, but the other instance can’t find any server on the list.
In the picture I created a refresh button which should find the servers created and the “For Each Loop” should generate a widget (Child) per each server found, in the Server List (Scroll Box). But, apparently, once the process reaches “For Each Loop” node, it goes directly to “Completed”, not generating any item despite there is an existing server.
Does anyone know what could be the issue?