I am using engine 4.25. My project launches/deploys unless I add the Online Subsytem Oculus, then it fails:
‘ERROR: Stage Failed. Missing receipt…Check that this target has been built’
and
‘PackagingResults: Error: Launch failed! Missing UE4Game binary.’
Like I said, launches/deploys until I add this plugin, which I want so I can get Oculus user name for display purposes.