So the delegates are showing up as “undefined” in my project but in the ShooterGame example they are fine.
On top of this, the “Online.h” is saying “cannot open source file”
I set it up in the .ini file, as well as the build.cs file.
So the delegates are showing up as “undefined” in my project but in the ShooterGame example they are fine.
On top of this, the “Online.h” is saying “cannot open source file”
I set it up in the .ini file, as well as the build.cs file.
Nevermind, figured it out… had to just rightclick the uproject and click Generate visual studio files. This has to be done every time you add a new module evidently.