OK so i have this setup that should give each player a set colour. on post login in the game mode it cast to the player state gets all actors of the Blueprint of the player type then it sets that as the player type of the that game state
then in the game state the owing client starts the event that makes the server send the player type and material information to the player, where it should then chane the material to the material assigned in the playerstate and on the assigned BP Shooter charchter
only issue is for some some reason Player state 1 and only player state 1 is not getting assigned a Player type BP despite my many attempts
am I just going about this the wrong way or did i miss somthing
Thanks in advance






