Summary
See reference ID attached, I was in live edit and placed a multiselection of walls, and one of the lost its texture and became a brown flat texture instead. After a bit, the texture reverted on its own to the original texture.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
N/A but see reference ID. Grabbed right as it happened.
Expected Result
Walls dont lose texture on placement
Observed Result
Walls become brown or revert to defaults on phone placement
Platform(s)
windows