On phone placement, wall loses texture

Summary

See reference ID attached, I was in live edit and placed a multiselection of walls, and one of the lost its texture and became a brown flat texture instead. After a bit, the texture reverted on its own to the original texture.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

N/A but see reference ID. Grabbed right as it happened.

Expected Result

Walls dont lose texture on placement

Observed Result

Walls become brown or revert to defaults on phone placement

Platform(s)

windows