On Begin Play: Huge amount of dependencies

Everything works fine for me but I’m just curious about the fact that I got tons of dependencies definitions which are all hangs on a one single On Begin Play node.

For me it starting to become really weird as far as while going deep into extending my functionality it only becomes longer and longer. I’m using here some node collapsing features and stuff but I got a feel that this shouldn’t be like that… Maybe some of you could give me some good advice of organizing these things up?

I’m using the only one Player controller in this level and this On Begin Play belongs to it.