Summary
On newer fortnite projects, the Runtime Hash Class has a different default with no option to change, this then leads to much more Runtime Settings. What seems to then be much more advanced and customisable World Partioning system.
There seems to be no way to change class and get these settings in a older project.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
Open new project, enable streaming
Expected Result
Have the same settings across all projects
Observed Result
New projects have more World Partition settings
Platform(s)
PC- UEFN

